July 31st, 2009
Playing Wii games is “not of high enough intensity to contribute towards the recommended daily amount of exercise in children”
These are the conclusions of Lee Graves, Gareth Stratton, N D Ridgers and N T Cable in their paper “Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study.”
They state that “activity promoting new generation active computer games significantly increased participants’ energy expenditure compared with sedentary games, but not to the same extent as the authentic sports. Further research is needed to investigate the energy demands of active gaming across sexes, ages, and consoles.”
A study is about to be carried out in a similar vein investigating whether location-based games such as LocoMatrix will fare better.
Posted in exercise, game basics, health, news | No Comments »
July 30th, 2009
Apart from really useful advances such as better power management, improved accuracy and better time-to-fix, the new chip from CSR, has an interesting feature in the form of their smart sensor interface. This provides “to improve the location experience, enable greater context awareness and open the door to superior indoor positioning accuracy”. This includes a variety of means including picking up satellite signals “opportunistically”, sensing temperature (?) and context(?) changes. Sensors may be connected via its own I2C interface. Or via a specific MEMS (Micro Electro-Mechanical Systems) port – in a word using accelerometers to measure distance and direction when satellite signals are lost.
So one now sees the components (GPS, MEMS) of the new phones coming together to offer some very interesting possibilities. Furthermore, the SIRF literature indicates that the chip comes pre-ported for Android. Give me one now! (please). All of this can only be a good thing for LocoMatrix.
Something that I must do is to get my head around these MEMS devices. Can one plot direction and distance with any degree of accuracy and reproducibility? Anyone know?
Interestingly my first proper job (working for the Medical Research Council) was to build accelerometer boxes for divers. A problem for divers working in North Sea environments was that they would get colder and colder without realising it and go into a kind of sleep, after which death was just around the corner. By monitoring their movement, the dive manager would be able to recall divers who started to look drowsy. Back then (around 1980) accelerometers cost around £200 and 3 were needed to record XYZ movements.
Tags: Accelerometer, Android, Global Positioning System, gps, Medical Research Council, microelectromechanicalsystems, Sensor, Technology
Posted in game basics, news | 2 Comments »
June 29th, 2009
Was pleased to hear that USA President Obama agrees with our concerns about children’s health and the need to get outside and play. We are letting him know about LocoMatrix, and will create a special treasure hunt for the lawns of the White House.
Here is the relevant section of a speech he made last week.
The second step that we can all agree on is to invest more in preventive care so that we can avoid illness and disease in the first place. That starts with each of us taking more responsibility for our health and the health of our children. It means quitting smoking, going in for that mammogram or colon cancer screening. It means going for a run or hitting the gym, and raising our children to step away from the video games and spend more time playing outside.
It also means cutting down on all the junk food that is fueling an epidemic of obesity, putting far too many Americans, young and old, at greater risk of costly, chronic conditions. That’s a lesson Michelle and I have tried to instill in our daughters with the White House vegetable garden that Michelle planted. And that’s a lesson that we should work with local school districts to incorporate into their school lunch programs.
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June 27th, 2009
Today marks a milestone in GPS module prices. When we first started LocoMatrix the cheapest Bluetooth unit cost around GBP30 plus postage. We are pleased to report that Qfonic are now advertising a compatible module for GBP14.95 including postage.
We are also pleased to see the trend to include GPS on new mobile phones, and we are continuing to make these LocoMatrix compatible where possible.
Tags: Bluetooth, gps
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April 21st, 2009
Richard has been working hard and finally there it is: a great website to a great event: www.bogfest.org.uk! Everyone, check it out! Get the latest news on our games, team, pictures, times… ! And now there’s already a logo to the Bogfest 09!!!
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April 14th, 2009
I had a vision. A cowboy. Riding at the beach. On his horse. No. On a space hopper! Next to a yodelling Austrian guy in his leather pants. They are chasing a beach ball. None of them get it. That French madame with a baguette under her arm was quicker. She hits the ball and BAM goal!
No there was nothing wrong with the mushroom ragout I had, I am talking about the newly announced game of BOGfest! The First World Fancy Dress Space Hopper Polo Championship! There will be about six different teams dressed up in national costumes playing Polo! Not funny enough?
On space hoppers! With inflatable mallets!
You can watch, you can compete, you can sponsor one of our teams of international superstars. Don’t worry if you don’t know the rules, there aren’t any! So why not grab your hopper by the horns and be part of this historic event?
Will the English Knights bounce back from their disappointing performance in the Europeans and defeat the Hoppy Hun in their lederhosen? Can the the plucky kilted Scots take on the mighty American cowboys? Will the Emirate Sheiks trillions help them bounce past the bikini clad Brazilians?
The event is organised by Bounce Your Balls testicular cancer campaign. For more details see www.bounceyourballs.com email bounce@bounceyourballs.com or call the head bouncer on 07981 334222.
Picture copyright John Hazard – www.hazzy.net
Posted in bogfest, exercise, experiments, game ideas, news | No Comments »
April 9th, 2009
Ever wondered what a flash mob is? Well it’s a sudden gathering of lots of people at a previously appointed place and where they then start doing the weirdest things. In our case: blowing bubbles!!! So if you have ever woken up in the morning with an absolute desire to do something crazy and funny but also something which no one has ever done before – join our mass outburst of spontaneous bubble blowing!
Posted in bogfest, experiments, game ideas, news | No Comments »
April 2nd, 2009
Voila everybody! I’m Melisande. I’m the new trainee of Richard’s team. In the next 4 weeks, I’m working on the BOGfest project and I’m very enthusiastic about it.
I’m 28, I come from France and on the 1st day I tried one of the GPS games, it was a lot of fun and it told me something about the story of Brighton. Without hesitating, I recommend everyone “The Treasure Hunt “.
Tags: Brighton and Hove, gps, treasure hunt
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April 2nd, 2009
Hello there, my name is Raphaela and I’m the new helping hand for Richard. In the next few weeks I’m going to help him prepare the fantastic BOGfest and get involved in the marketing. Moreover, I’ll be here to support developing new games.
I’m from Austria but live and work in Brighton. To be honest, at the beginning I was slightly confused with all those new ideas and the thing with the gps but yesterday I got to play the treasure hunt game and actually loved it! I think it’s so much fun and I really wonder now why noone else had the idea before of creating that type of game. I’m sure this is going to be a great success and hey, now I’m part of it!!!
Tags: Brighton, game, treasure hunt
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March 23rd, 2009
One of the all time greatest computer games has to be Atari’s old school classic; ‘Pong’. For those of you that are un-familiar with the game, the aim of the game is to bounce a ball past your opponent by moving a bat left and right across a baseline. The skill is in finding the right angles off the bat, often using the sidewalls, to out-do your opponent. The beauty of Pong is its simplicity and the game-play is highly addictive.

Over the past couple of months I have been working with a team in collaboration with Brighton based GPS gaming company; Locomatrix. We have been designing and prototyping a game we have titled ‘Global Tennis’, which takes the Pong game metaphor and combines it with real world game-play. Instead of using a clunky keyboard to control the bat, players run in the real world whilst their movements are tracked by GPS. By co-ordinating ball movements on the on screen interface with bat movements through short sprints; players can now have the same fun the old school classic brought, whilst outside exercising and enjoying the weather. Plus they can compete against other players from all over the world. Pretty neat eh?!
We applied a traditional tennis scoring system to the game, with players competing for game points to win sets, and a choice of 1, 3 or 5 set matches. We were also well aware that we needed to suit the game to more or less hyperactive users, so players can adjust the difficulty through baseline length and ball speed. Want to run energetically back and forth like shuttle runs, set the ball speed high and the baseline length low. Fancy a slower jog over distance, set the ball speed low and the baseline length higher. The choice is left up to the players.
In designing the game, we followed an iterative development process. Our initial user inquiry, showed an interest for the game concept and a positive attitude in combining gaming and exercise. Our lo-fidelity prototypes of the games UI also got positive feedback from users. We kept the interface neat and simple to give it the retro character the original had. We also went down to the seafront to do some real world tests of the games speed and distance settings. The footage taken also allowed us to put together an illustrative hi-fidelity prototype. It was a good laugh, and we can definitely see kids and families having hours of fun on the beach, in the park, or even in the back garden for those that don’t have the guts to run around in public holding a GPS unit. Over the next few weeks our team will be pulling together final prototypes of the in game menu system and developing UML diagrams and pseudo code to describe the back-end game mechanics in full.
So if Global Tennis is produced and takes off, expect to see lots of people running back and forth in public at a beach or park near you soon!
~ Jack Josephy, Antony Fernandez, Edward Anstead, Dan Holliday. University of Sussex HCCS MSc.
Tags: Atari, Brighton, Game mechanic, games, gps, HCCS, locomatrix, Pong, Recreation, Sussex, Video game
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